When creating your game you will follow the systems life cycle below:
The games submitted must match one of the following themes:
Recreate an arcade game from the past with a Kodu twist! If you need some inspiration you could try taking a look at the link below for some examples.
Create a game that tackles the environmental issue of water. This could be a local or school-based scenario or something more global.
Use the Mars Rover character in Kodu Game Lab to create a game centred around the exploration of Mars.
It is important to know what is to be included in the game, how it looks, the storyline and how it will be won and lost.
Download and complete this planning document.
Planning Document - Game Design TemplateBe able to use previous knowledge of games to produce a concept ide and plan for own computer game.
As you create your game you complete the planning document to show evidence of what you are doing.
Use the examples in your booklet when completing this section of the write-up.
Understand how to combine programming techniques learnt in Kodu to produce a game to meet a chosen design.
Before submitting your game you will need to test it using the Peer Assessment Document in your booklet.
Once testing has been completed you need to complete the testing and evaluation sections of the planning document. Use the examples in this document to ensure you answer this section correctly.
Understand the importance of testing and reviewing a game to make it better.